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Story Points

Story points are a unit of measure used in agile to estimate the overall effort, complexity, and uncertainty involved in completing a user story or product backlog item.

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Explanation

Story points are a relative estimation technique used by agile teams to size product backlog items. Rather than estimating in hours or days, the team assigns story points that represent the relative effort compared to other items. For example, if a simple feature is assigned 2 story points, a feature that is roughly three times as complex might receive 5 or 8 points.

Many teams use the Fibonacci sequence (1, 2, 3, 5, 8, 13, 21) or similar scales for story point values, as the increasing gaps between numbers reflect the growing uncertainty in larger items. The estimation is typically done through planning poker, where each team member independently selects a value, all values are revealed simultaneously, and differences are discussed until consensus is reached.

The sum of story points completed per iteration is the team velocity. Velocity is used to forecast how much work the team can complete in future iterations and when the project or release might be finished. Story points are team-specific and should not be compared across teams, as each team calibrates its own scale based on their unique context, skills, and experience.

Key Points

  • •Relative measure of effort, complexity, and uncertainty
  • •Often uses Fibonacci sequence for values
  • •Estimated through planning poker or similar techniques
  • •Team velocity (points per iteration) is used for forecasting

Exam Tip

Story points measure relative effort, not absolute time. Velocity (story points per iteration) is used for forecasting. Never compare velocity between different teams.

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Scope Management

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Scenario-based questions with a full explanation on every answer — including why the distractors are wrong.